Greetings and salutations adventurers! We have been working hard to prepare for Kickstarter and develop an awesome demo to go with it. Things are going super! Feedback has been flowing from our playtests, Gamejolt testers and others who got interested in Fort Triumph, and we’re making huge steps in the right direction. At long last […]
Today our team took a short break from new development and went hands-on testing a new ‘office’ level. Arriving on the scene, we found some rude, annoying walls generated smack in the middle of our space. However, these walls messed with the wrong party, as we’ve got the gear, the skills and the talents to kick some low tier wall ass.
Hey everyone and welcome to our first development status update. We had a blast at GDC16 as part of the IndieMegaBooth, where we met lots of enthusiasts and a couple of publishers. So we came out of that event with a few set goals, to deliver a demo build to those guys and our play […]